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  • ==Sapient Races== ==Non-sapient Creatures==
    1 KB (141 words) - 12:56, 24 June 2019
  • Ooglets are made up creatures feastured mostly in Kupopolis side projects rather then Kupopolis itself. T [[Category:Non-sapient creatures]]
    224 bytes (33 words) - 22:48, 22 July 2006
  • Little is known about leliprawn, other then they are flightless bird-like creatures that live in the Arctic reigons of [[Aryth]]. [[Category:Non-sapient creatures]]
    174 bytes (24 words) - 22:47, 22 July 2006
  • [[Category:Non-sapient creatures]]
    621 bytes (94 words) - 12:39, 26 July 2006
  • ...trace their design lineage back to the [[Gate Dimension]], where the first sapient humanoid robot was built over 1300 years ago. Since that time, Gatian robot ..., the Tetujin were built 5000 years ago in [[Ticondera]]. Though obviously creatures of technological origin, it is clear that they are inherently magical and s
    15 KB (2,304 words) - 13:30, 29 January 2010
  • Zone Eaters are enormous, miles-long creatures which burrow deep beneath the surface of worlds. They have been called worm [[Category:Non-sapient creatures]]
    1 KB (234 words) - 18:53, 4 March 2007
  • ...incredibly sensitive; Elves have some of the best senses of hearing of any sapient race known in the Web. Their other senses tend to operate at above-human le ...at all times. In this way, Elves are often able to detect innately magical creatures in their presence (such as Banelings or Espers), even if they are disguised
    6 KB (982 words) - 18:06, 2 March 2007
  • ...ncient race of reptilian humanoids. By all accounts, they are the earliest sapient race to have evolved in the Web of Worlds, and up to the point of their nea ...s a natural defense mechanism before Reptites evolved into upright-walking creatures; the fringe may once have protected a quadrupedal creature's neck from atta
    8 KB (1,249 words) - 10:31, 2 December 2019
  • ...ften with a roughly humanoid form. Automatons require the input of another sapient being, often a controlling magic-user. Depending on the conditions of an Au ...e pieces of painstakingly engraved stone, but the exact particulars of the creatures' animation rituals (or whether they were automatons or sentient) remains un
    6 KB (1,031 words) - 07:40, 10 March 2017
  • ...ept in the rare cases that a pheasant goblin remembers a word uttered by a sapient it encounters, and is able to remember and mimic the word in one of its ill Pheasant goblins are pack hunters out of necessity: individually, the creatures are quite weak. The pheasant goblins have many natural enemies (especially
    3 KB (550 words) - 05:24, 22 June 2011
  • ...ord-swinging adventurers out to make a name for themselves. These included creatures of humanoid and not-so-humanoid appearance, and over time more and more "mo ...ning Council, comprised of representatives from the various populations of creatures found on the island. The entire island is divided into several Council dist
    4 KB (736 words) - 01:37, 17 July 2007
  • ...them since they tend to shy away from contact with humans or other sapient creatures. They are omnivorous, though their primary diet tends to be fruit. Despite [[Category:Non-sapient creatures|Caskobo]]
    2 KB (291 words) - 00:34, 1 May 2015
  • ...g, as a weapon against attack, and in dominance rituals. They are solitary creatures, coming together only to breed and eat. [[Category:Non-sapient creatures|Saladragon]]
    1 KB (168 words) - 01:00, 1 May 2015
  • [[Category:Sapient Creatures|Coeurl]]
    954 bytes (153 words) - 19:51, 12 May 2015