Difference between revisions of "Scandian Aerial Fighters"

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Scandian aerial fighters are operated both by the air forces (SLCM-Air) and the Navy (SLCM-Sea). Overall, SLCM-Sea is considered to have better craft; carriers and carrier aviation are a major strength of Scande's naval forces. SLCM-Air , on the other hand, is often regarded merely as an extension of the ground forces, with the primary duty of air defense. SLCM-Air's bombers are typically only used against opponets with no significant air capability of their own.
 
Scandian aerial fighters are operated both by the air forces (SLCM-Air) and the Navy (SLCM-Sea). Overall, SLCM-Sea is considered to have better craft; carriers and carrier aviation are a major strength of Scande's naval forces. SLCM-Air , on the other hand, is often regarded merely as an extension of the ground forces, with the primary duty of air defense. SLCM-Air's bombers are typically only used against opponets with no significant air capability of their own.
  
<b> SLCM-Air </b>
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==SLCM-Air==
  
Dragonwing Interceptor
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===Dragonwing Interceptor===
  
 
A small, stripped-down, fast interceptor. It has 2 supervolt coils as its armament. Cramped even for one pilot, the Dragonwing presents a small target profile. It is impaired by its lack of missiles, however, and has short range that keeps it from being an effective escort. The supervolt coils have short range, and the Dragonwing must get in close to do its work. It is light enough to take off from a small airfield, however, which allows for field deployments as the Assault Engineers are capable of rapidly plowing a field.  
 
A small, stripped-down, fast interceptor. It has 2 supervolt coils as its armament. Cramped even for one pilot, the Dragonwing presents a small target profile. It is impaired by its lack of missiles, however, and has short range that keeps it from being an effective escort. The supervolt coils have short range, and the Dragonwing must get in close to do its work. It is light enough to take off from a small airfield, however, which allows for field deployments as the Assault Engineers are capable of rapidly plowing a field.  
Given the level of effort that went into reducing the signature of SLCM’s ground vehicles, it is shocking that the Dragonwing has not received the same treatment. Ostensibly, the thermal baffles would mess with the aerodynamics. SLCM-Air has asked for a new, stealthier fighter; they have been denied.
 
  
Valiant Medium Bomber
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===Valiant Medium Bomber===
  
 
With two turbofans and broad wings, the Valiant is a solid design. The fuselage contains an antipode Vulcan fro ground strafing, and the wings have ample room for several thousand pounds of bombs. Like the Dragonwing the Valiant is a rugged aircraft capable of short take off. Usually makes strikes behind enemy lines on important facilities and roads. However, during and after the Leviathan War production of the Valiant all but stopped, and ninety percent of SLCM-Air’s aircraft output went to Dragonwings. Air defense, not ground attack, is the SLCM’s priority.  
 
With two turbofans and broad wings, the Valiant is a solid design. The fuselage contains an antipode Vulcan fro ground strafing, and the wings have ample room for several thousand pounds of bombs. Like the Dragonwing the Valiant is a rugged aircraft capable of short take off. Usually makes strikes behind enemy lines on important facilities and roads. However, during and after the Leviathan War production of the Valiant all but stopped, and ninety percent of SLCM-Air’s aircraft output went to Dragonwings. Air defense, not ground attack, is the SLCM’s priority.  
  
<b> SLCM-Sea Aircraft </b>
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==SLCM-Sea Aircraft==
  
Dragonwing II Air Superiority Fighter
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===Dragonwing II Air Superiority Fighter===
  
 
The Dragonwing II is slightly longer than the original, which allowed forward canards to be added. These were mainly added for the purpose of mounting two short-range dog fighting missiles. Initially it was believed that the change would wreak havoc with the design, but improvements in engine output negated the downside. The Dragonwing maintains its supervolt coils, but the addition of missiles makes this a much better dogfighter.  
 
The Dragonwing II is slightly longer than the original, which allowed forward canards to be added. These were mainly added for the purpose of mounting two short-range dog fighting missiles. Initially it was believed that the change would wreak havoc with the design, but improvements in engine output negated the downside. The Dragonwing maintains its supervolt coils, but the addition of missiles makes this a much better dogfighter.  
SLCM-Air has asked to be provided with the Dragonwing II. The request has thus far been unfunded.
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SLCM-Air has asked to be provided with the Dragonwing II. The request has thus far been unfunded, although SLCM-Air get Dragonwings as "hand-me-downs" as production of the Hellcat ramps up. Even with the Hellcat, however, the Dragonwing II maintains a niche as a high-speed, high-maneuverability interceptor.
  
Bloodhawk Jumpjet
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===Bloodhawk Jumpjet===
  
This is perhaps the best aircraft in Scande’s inventory. A large, bulbous craft with Very Short Take Off  and Landing(VSTOL), the Bloodhawk is built around a ducted tubrofan that allows it to take off and land nearly vertically as well as hover. The Bloodhawk has no cannon, based entirely on its load of missiles. Each of its six mounts has room for either an air-to-air missile, a heavy air-to-ground missile, or a pack of four short-range wire-guided anti-tank missiles, or a two-pack of laser guided bombs. The Bloodhawk is used in a variety of roles, including air to air combat and ground attack. Interestingly, it is the only Scandian aircraft to gain access to the excellent night/thermographic vision sensor package used on almost all SLCM-Ground vehicles. Ostensibly it is because it was the only design created with space for the electronics in mind.  
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This is perhaps the best aircraft in Scande’s inventory. A large, bulbous craft with Very Short Take Off  and Landing(VSTOL), the Bloodhawk is built around a ducted turbofan that allows it to take off and land nearly vertically as well as hover. The Bloodhawk's primary armament is its missiles. Each of its six mounts has room for either an air-to-air missile, a heavy air-to-ground missile, an anti-ship missile, or a pack of four short-range wire-guided anti-tank missiles, or a two-pack of laser guided bombs. The Bloodhawk is used in a variety of roles, including air to air combat and ground attack. Interestingly, it is the only Scandian aircraft to gain access to the excellent night/thermographic vision sensor package used on almost all SLCM-Ground vehicles. Ostensibly it is because it was the only design created with space for the electronics in mind.  
SLCM-Air has asked for Bloodhawk jumpjets. The request has gone unfunded so far.
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As other powers build their navies, the Bloodhawk has been modified slightly. SLCM-Sea has added a cannon for defense against enemy fighters, and has developed an air-launched torpedo to give the Bloodhawk more options in a naval confrontation. Although capable of threatening aircraft with the right configuration, the Bloodhawk's primary roles are sea and ground attack.
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===[[Hellcat]] Stealth Superiority Fighter===
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The Hellcat was a [[Communist Protectorate]]-wide project to develop a high-performance, carrier-based fighter. [[Kuvalla]] was eager to recapture some of its old fame in aircraft production and the expertise of its [[Thunder Moogle]] line. The [[FTSR]] brought its computer knowledge to the plane's avionics. Representatives from the [[Merge League]], [[Tycoon]], and  and [[Orkish Tribal Union]] attended as observers.
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This did lead to some issues as different members had different requirements. The Scandian League insisted on an aircraft capable of carrier operations, which was not a concern for the other partners. The Kuvallans wanted a name that included "moogle". The Ticonderans wanted something that could serve as a ground-attack craft equally well, to support their ongoing conflict with [[Viper District]].
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Nonetheless, the design team was able to put aside their differences and produce an excellent craft. Although the Hellcat has enough speed and maneuverability to make it a viable fighter, its most distinctive feature is its stealth capability. The Hellcat is the first supersonic, carrier-based, stealth fighter produced. SLCM has finally applied its knowledge of signature-reduction technology (evident in many Scandian vehicles and the [[Wavekiller]] submarine]]) to an aircraft. Although the Hellcat is far short of completely invisible, it is very difficult to pick up and track on radar and easily evades many missile lock technologies.
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A well-armed craft, the Hellcat has twin vulcan cannon, two supervolt coils, and several air-to-air missiles. The missiles are loaded internally to preserve the Hellcat's stealthy profile.
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Although the primary role of the Hellcat is a fighter, it is equally capable of strafing runs and carrying laser-guided bombs. The Hellcat can mount additional weapons on external hardpoints, but doing so sacrifices its stealth capability.
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The Hellcat is much larger then the Dragonwing, and is a 2-seater aircraft. A co-pilot is needed to handle weapons and ECM. Because of its size, the Hellcat can usually only be launched from SLCM-Sea's larger, Kraken-class carriers, and cannot be operated from the small Hive-class carrier.
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The first production run of Hellcats goes to SLCM-Sea's Kraken carriers. [[FTSR]] and [[Kuvalla]] will receive follow-on runs, as lead development partners, with the option for other Protectorate powers to acquire the plane later The Hellcat cements SLCM-Sea's lead in naval aviation. The [[Kriegsnavee]] is reputedly interested in the fighter, as the GA has used more and more 'off-the-shelf' designs in certain areas in an era of budget cuts.
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Thankfully for [[Coalition]] countries, the [[Esper Union]], and various other enemies of the working man, the Hellcat is quite expensive to produce and unlikely to supplant the Dragonwing II as the most common fighter in Scandian service.
  
 
[[category: Scandian tech]]
 
[[category: Scandian tech]]

Revision as of 01:26, 1 July 2010

Scandian aerial fighters are operated both by the air forces (SLCM-Air) and the Navy (SLCM-Sea). Overall, SLCM-Sea is considered to have better craft; carriers and carrier aviation are a major strength of Scande's naval forces. SLCM-Air , on the other hand, is often regarded merely as an extension of the ground forces, with the primary duty of air defense. SLCM-Air's bombers are typically only used against opponets with no significant air capability of their own.

SLCM-Air

Dragonwing Interceptor

A small, stripped-down, fast interceptor. It has 2 supervolt coils as its armament. Cramped even for one pilot, the Dragonwing presents a small target profile. It is impaired by its lack of missiles, however, and has short range that keeps it from being an effective escort. The supervolt coils have short range, and the Dragonwing must get in close to do its work. It is light enough to take off from a small airfield, however, which allows for field deployments as the Assault Engineers are capable of rapidly plowing a field.

Valiant Medium Bomber

With two turbofans and broad wings, the Valiant is a solid design. The fuselage contains an antipode Vulcan fro ground strafing, and the wings have ample room for several thousand pounds of bombs. Like the Dragonwing the Valiant is a rugged aircraft capable of short take off. Usually makes strikes behind enemy lines on important facilities and roads. However, during and after the Leviathan War production of the Valiant all but stopped, and ninety percent of SLCM-Air’s aircraft output went to Dragonwings. Air defense, not ground attack, is the SLCM’s priority.

SLCM-Sea Aircraft

Dragonwing II Air Superiority Fighter

The Dragonwing II is slightly longer than the original, which allowed forward canards to be added. These were mainly added for the purpose of mounting two short-range dog fighting missiles. Initially it was believed that the change would wreak havoc with the design, but improvements in engine output negated the downside. The Dragonwing maintains its supervolt coils, but the addition of missiles makes this a much better dogfighter. SLCM-Air has asked to be provided with the Dragonwing II. The request has thus far been unfunded, although SLCM-Air get Dragonwings as "hand-me-downs" as production of the Hellcat ramps up. Even with the Hellcat, however, the Dragonwing II maintains a niche as a high-speed, high-maneuverability interceptor.

Bloodhawk Jumpjet

This is perhaps the best aircraft in Scande’s inventory. A large, bulbous craft with Very Short Take Off and Landing(VSTOL), the Bloodhawk is built around a ducted turbofan that allows it to take off and land nearly vertically as well as hover. The Bloodhawk's primary armament is its missiles. Each of its six mounts has room for either an air-to-air missile, a heavy air-to-ground missile, an anti-ship missile, or a pack of four short-range wire-guided anti-tank missiles, or a two-pack of laser guided bombs. The Bloodhawk is used in a variety of roles, including air to air combat and ground attack. Interestingly, it is the only Scandian aircraft to gain access to the excellent night/thermographic vision sensor package used on almost all SLCM-Ground vehicles. Ostensibly it is because it was the only design created with space for the electronics in mind.

As other powers build their navies, the Bloodhawk has been modified slightly. SLCM-Sea has added a cannon for defense against enemy fighters, and has developed an air-launched torpedo to give the Bloodhawk more options in a naval confrontation. Although capable of threatening aircraft with the right configuration, the Bloodhawk's primary roles are sea and ground attack.

Hellcat Stealth Superiority Fighter

The Hellcat was a Communist Protectorate-wide project to develop a high-performance, carrier-based fighter. Kuvalla was eager to recapture some of its old fame in aircraft production and the expertise of its Thunder Moogle line. The FTSR brought its computer knowledge to the plane's avionics. Representatives from the Merge League, Tycoon, and and Orkish Tribal Union attended as observers.

This did lead to some issues as different members had different requirements. The Scandian League insisted on an aircraft capable of carrier operations, which was not a concern for the other partners. The Kuvallans wanted a name that included "moogle". The Ticonderans wanted something that could serve as a ground-attack craft equally well, to support their ongoing conflict with Viper District.

Nonetheless, the design team was able to put aside their differences and produce an excellent craft. Although the Hellcat has enough speed and maneuverability to make it a viable fighter, its most distinctive feature is its stealth capability. The Hellcat is the first supersonic, carrier-based, stealth fighter produced. SLCM has finally applied its knowledge of signature-reduction technology (evident in many Scandian vehicles and the Wavekiller submarine]]) to an aircraft. Although the Hellcat is far short of completely invisible, it is very difficult to pick up and track on radar and easily evades many missile lock technologies.

A well-armed craft, the Hellcat has twin vulcan cannon, two supervolt coils, and several air-to-air missiles. The missiles are loaded internally to preserve the Hellcat's stealthy profile.

Although the primary role of the Hellcat is a fighter, it is equally capable of strafing runs and carrying laser-guided bombs. The Hellcat can mount additional weapons on external hardpoints, but doing so sacrifices its stealth capability.

The Hellcat is much larger then the Dragonwing, and is a 2-seater aircraft. A co-pilot is needed to handle weapons and ECM. Because of its size, the Hellcat can usually only be launched from SLCM-Sea's larger, Kraken-class carriers, and cannot be operated from the small Hive-class carrier.

The first production run of Hellcats goes to SLCM-Sea's Kraken carriers. FTSR and Kuvalla will receive follow-on runs, as lead development partners, with the option for other Protectorate powers to acquire the plane later The Hellcat cements SLCM-Sea's lead in naval aviation. The Kriegsnavee is reputedly interested in the fighter, as the GA has used more and more 'off-the-shelf' designs in certain areas in an era of budget cuts.

Thankfully for Coalition countries, the Esper Union, and various other enemies of the working man, the Hellcat is quite expensive to produce and unlikely to supplant the Dragonwing II as the most common fighter in Scandian service.