Narcolism

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Narcolism is monotheistic faith that originates in the Eastern Light Dimension. It is followed by two factions of people: those who follow Skurdish Narcolism (refered to as Skurds), and those who follow Grenish Narcolism (refered to as Grens). The Skurds typically are very conservative and are few in number, where the Grens are more commonplace and very liberal but relaxed about their faith.

Skurdish people tend to live on the Northern part of Polias, as well as the southern part of Hyland. They are typically light skinned with dark hair. Grenish people live throughout the Polias continent and typically appear to have tanned skin and light brown hair.

Narcolism originated among the humans of Polias and spread slowly across the East. For a time Narcolism was in the minority, with the ancient Hyrulean traditions and the cult of Chaldan being dominant. But following the Great War and the departure of the Light Gods, Chaldan's cult became less popular, and Narcolic missionaries began to offer "new answers" to the disillusioned Hylians.

Beliefs

What Narcolics actually believe is difficult to pin down exactly. It is known that the Narcolics have only one God (which their scriptures never name), and that they do not believe in the divinity of other "Gods." Skurdish missionaries often work directly to subvert the cults and religions of other Gods. One of their greatest victories was the conversion of most of the Chaldan cults in southern Hyland after the Great War.

Grens, as stated above, are somewhat more liberal in their faith. They discount the divinity of other Gods, but tend to be much easier for people of other faiths to get along with.

The Skurdish faith also literally interprets the Narcolic texts to justify several prohibitions on various activities. Premarital sex is a major sin, as is adultery and failing to tithe or attend weekly worship. The strict Skurdish doctrine also imposes a rigid dietary code, and frowns upon (but does not forbid) immodest consumption of alcohol and other substances.

The Grens, naturally, have fewer restrictions than the Skurds.