Difference between revisions of "User talk:Aurora"
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:I'll be honest and say I didn't particularly care for the Shana/Zelda interaction, but please don't take that personally, as I'm completely unhappy with the way Shana's been portrayed in Kupop since I left. She's a very, very tricky character to get right, and sometimes ''I'' can't even manage it. On the positive side, her need for a quiet, simple life is something that I think you captured well. It's just that the reasons for it are a lot different than everyone thinks. No one's really to blame for it though, because you guys just don't know the depth of her backstory (including Travis). Yay for Wikis! Zelda also came off a little more shrewish and shallow than I would have liked, but I'm glad someone remembered Christian. | :I'll be honest and say I didn't particularly care for the Shana/Zelda interaction, but please don't take that personally, as I'm completely unhappy with the way Shana's been portrayed in Kupop since I left. She's a very, very tricky character to get right, and sometimes ''I'' can't even manage it. On the positive side, her need for a quiet, simple life is something that I think you captured well. It's just that the reasons for it are a lot different than everyone thinks. No one's really to blame for it though, because you guys just don't know the depth of her backstory (including Travis). Yay for Wikis! Zelda also came off a little more shrewish and shallow than I would have liked, but I'm glad someone remembered Christian. | ||
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+ | ::I wish I'd read your post on Shana (and several others that I missed from Celiose) before I'd written it (I am rectifying that now by trying to catch up). Shana is a tough nut to crack. Nothing interesting has been done in forever with Zelda, and I think that's because no one here these days really wants to touch a character that is such a huge part of video game iconography. It's for precisely that reason that I took her down a peg by making her rather unpleasant - to separate Zelda the aging character in Kupopolis (she's got to be pushing 40 now) from the perpetually young mystical princess of the games. I wasn't being iconoclatic for its own sake, but I needed her to be a little less likeable in order for her to be likeable at all to me. BTW, Mike's used Christian here and there, just a bit (moreso in Kupopolis Neo). --[[User:Xstryker|Xstryker]] 08:45, 8 August 2006 (CDT) | ||
:Overall I enjoyed it, and I really appreciated your efforts. It's motivating me to get my ass in gear. --[[User:Aurora|Aurora]] 21:46, 7 August 2006 (CDT) | :Overall I enjoyed it, and I really appreciated your efforts. It's motivating me to get my ass in gear. --[[User:Aurora|Aurora]] 21:46, 7 August 2006 (CDT) |
Revision as of 13:45, 8 August 2006
BTW did you read my IW entry? It was oldschool but I did not do your characters justice. --Xstryker 20:22, 7 August 2006 (CDT)
- I've been so busy at work and still getting settled into my new place that I've only just gotten around to it. I really, really enjoyed the concept of it. This is going to sound corny, but so much of what Kupopolis is now is so completely foreign to me that it made me feel warm inside to see so many familiar faces, even if I didn't care for some of the characterization choices. It was like coming home again.
- I adored Rainere's chat with Celiose. It really encapsulated the issue of religion in Kupop in a way that I think no one else really "gets" (from what I've read). I'll sort of be addressing this in my Moonchild story arc, which I'm still plugging away at.
- I'll be honest and say I didn't particularly care for the Shana/Zelda interaction, but please don't take that personally, as I'm completely unhappy with the way Shana's been portrayed in Kupop since I left. She's a very, very tricky character to get right, and sometimes I can't even manage it. On the positive side, her need for a quiet, simple life is something that I think you captured well. It's just that the reasons for it are a lot different than everyone thinks. No one's really to blame for it though, because you guys just don't know the depth of her backstory (including Travis). Yay for Wikis! Zelda also came off a little more shrewish and shallow than I would have liked, but I'm glad someone remembered Christian.
- I wish I'd read your post on Shana (and several others that I missed from Celiose) before I'd written it (I am rectifying that now by trying to catch up). Shana is a tough nut to crack. Nothing interesting has been done in forever with Zelda, and I think that's because no one here these days really wants to touch a character that is such a huge part of video game iconography. It's for precisely that reason that I took her down a peg by making her rather unpleasant - to separate Zelda the aging character in Kupopolis (she's got to be pushing 40 now) from the perpetually young mystical princess of the games. I wasn't being iconoclatic for its own sake, but I needed her to be a little less likeable in order for her to be likeable at all to me. BTW, Mike's used Christian here and there, just a bit (moreso in Kupopolis Neo). --Xstryker 08:45, 8 August 2006 (CDT)
- Overall I enjoyed it, and I really appreciated your efforts. It's motivating me to get my ass in gear. --Aurora 21:46, 7 August 2006 (CDT)
- Two things. First: no need to dress it up, dear. I stalked you. :) And I'm very proud of the fact that you were found because everybody I told about the search thought that I was crazy, and that I would fail, and I could hear (over the internet!) a collective eye-rolling every time I reported on a lead that inevitably ended up bringing me to a dead-end.
- Thing #2: Aurora is so not a West Coaster. I don't know if anybody's ever been to Phoenix, but water actually exists only as a concept there. Because it's so hot, liquid water evaporates on contact with the city limits. As a result, it's pretty solidly land-locked, being that to have a "coast" there should be some type of water running up against the edge of land. It would be like saying someone who lived in Ohio or Illinois was an East Coaster. Scen 22:07, 7 August 2006 (CDT)